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Gaming Annoyances 101: The Industry Factor
By: Avinash Bali   |   May 10, 2008

Idiotic Copy Protection Systems
Yes, all of us agree that piracy is bad, but when certain developers employ some anal copy protection systems for their games, little do they realize that they’re actually pushing their potential customers toward piracy. How so, you ask? Case in point: well-known punching bag and all-round hated developer/publisher EA, which will be employing a highly anal version of SecuRom for their upcoming PC port of Mass Effect.

Not only do you have to go online to authenticate this offline game (see the irony yet?), you’ll also have to make sure you log on every ten days so that EA can make sure you aren’t doing illegal stuff with your copy. Unbelievable but true. Not only are they assuming that all their buyers have Internet access; they’re actually forcing them to log on every ten days for like ever.

I hope EA realizes that no matter what they do, this game is going to be cracked by certain warez groups and it will land up on torrents, making the pirates laugh all the way to their PCs while legit owners slit their wrists for actually "buying" an EA game. I guess they haven’t learned a lesson from Starforce yet.

Major props to The Angry Pixel for bringing this to our attention.

UPDATE: We just got word via coolpcguy (who scored this bit from yougamers.com), one of our readers who informed us that EA's dropping their ridiculous copy protection system for both Mass Effect and Spore after being flamed profusely by irate gamers.

Thanks for the update mate and here's hoping publishers never underestimate the power of us gamers.

Piss-Poor PC Ports
Porting a game across all platforms isn’t a bad idea since it means more people can access this game, but when it’s done sloppily just for the sake of milking a franchise it borders on being pathetic. When I talk about bad ports, the first name that invariably pops into my mind is French developer Ubiosft who as you all know tasted massive doses of success through PC gaming with franchises like Splinter Cell, Rainbow Six, Ghost Recon etc. But in recent times all they’ve done for the PC community is bestow them with horribly sloppy ports, the worst of which was Splinter Cell Double Agent.

Besides being technically sloppy, most console games when ported to the PC suffer from crappy controls, as a result of which people are forced to play the game with their controller. And if I'm going to be playing with a controller, why would I go through the headache of playing the game on my PC in the first place? For better textures? A higher resolution? I really don’t think that’s worth the headache of installing the game, updating it with the latest patches, updating drivers and so on.

Why this obvious discrimination, I ask? Why do PC gamers have to bear the brunt of mediocre ports, even though they’re paying as much for the game as their console counterparts? Doesn’t that fact alone warranty the need for some sort of quality control among developers? With the way things are going it’s no wonder PC gaming is in the dire straits it is in today!


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i feel pc is da best people say its expensive n it can not stand in front of a console but in reality i fell every shooter game lover will switchto pc bcause of better control

n u get to live the game and u can say ur dad im not buying the pc 4 gaming i wana do work on it
shivam @ Jul 11, 2008
Glad to chip in with the plug. Publishers should know they shouldn't take gamers for granted.
coolpcguy @ May 13, 2008
Thanks for the acknowledgement Avi, i always loved ur articles in Skoar too bad u had to quit. I guess that explains it all then... badjag's acting weirder day by day and i wouldn't be surprised if Skoar bites the dust sooner or later. That would be sad...
Grim @ May 12, 2008
Thanks for the heads up coolpcguy. Have made the changes accordingly.
Avinash Bali @ May 12, 2008
Tried to post the links but the comment system wouldnt accept.
coolpcguy @ May 12, 2008
Avinash, YouGamers carries a report stating that Bioware will not be using the 10-day-phone-home-activation scheme, instead will be going for an online 1-time activation, and re-activation will have to be done for DLC

Kotaku also mentions that it[the activation scheme] ownt be used for Spore
coolpcguy @ May 12, 2008
bravo, finally a proper article to grace this site.

i do disagree with the last point, developers are devs not porters, the ports are bad, coz well not coz they are lazy, but coz 1 they dnt know how to do it well, 2 u make a game for 3 years and are asked to do again-obviusly the quality wnt show and 3 3rd party porter may not completely grasp the game/not paid well/not enuf time to port it well
ports will always be bad man, get over it

more points to add,
sh***y reviews based on hype, i dnt get how gta 4 with old school missions can get 10/10
fanboyism, cant do a proper discussion in a forum with these losers around
Madan @ May 12, 2008
Yes Grim, that would be me but I don't work for them anymore.
Avinash Bali @ May 12, 2008
"even though they’re paying as much for the game as their console counterparts" - Not entirely accurate. It may be the case for certain PS2 titles, but comparing nexgen console game prices and PC games is absurd, particularly in India. PC games here are now DIRT cheap, while PS3 titles cost upward of 2,000 bucks and '360 games cost 1750+. And abroad, PC games cost half as much as their nexgen console counterparts. The only cost-related argument I would have bought is initial investment, but that scenario has also changed because of the mandatory purchase of an HDTV for console gamers. Other than the less-than-clinical finish to the article, I agree with everything else said. Good job.
teh_gunnerer @ May 12, 2008
Excellent Article. Probably one of the best I've read so far.
coolpcguy @ May 12, 2008
i am totally agree with this statement.but some errors.please bann this false games.it is harmful to the youngsters.please provide only good to eyes and minds.....
Saeedlebba @ May 12, 2008
Bull's eye pardner... aren't u the same Avinash "Xenophage" Bali who once upon a time was a game reviewer for Skoar mag??? Hey pardon me for my ignorance but do u still work for em?
Grim @ May 12, 2008
i m TOTALLY agree with this article. great work avinash.hats off to u.
Jay CENA @ May 11, 2008
Especially with the EA part...it sucks !....that is insane...i mean logging on to the internet for them so that they can keep a tag on us ?....
Gamer @ May 11, 2008
Totally agree with the article !!!
Gamer @ May 11, 2008
True. Take any racing game that was built for consoles and when its ported to PCs you simply cannot play with the keyboard. It actually becomes irritating that such good graphics and options are available but the controls make it "absolutely" crappy.
DarkLord @ May 11, 2008
Avinash...you are absolutely right ....p.c gamers aren't just some 2nd grade side show... it's high time developers took notice!!
Sphinx @ May 10, 2008
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